THE SHIPYARD

 

Latest Update: 19 August 2013

 

Over the last few years, I’ve generated quite a few SSDs for various reasons.  Many of these were projects I came up with in my free time … something just comes to mind and I draw up an SSD.  Others were done for friends, suggested by other players, or created to provide captured ships for use in local campaigns.  I’ve done my best to provide reasonable BPVs and other data, but players should still use a little caution when including them in their own gaming.  The MSC for all non-tournament ships on this page is located here.

 

ALTERNATE TOURNAMENT SHIPS

 

Federation Tournament Light Command Cruiser (TCLC): This is the revised version of an alternative tournament ship I developed for the Federation.  It is based on the NCL.  NOT SANCTIONED. 

 

KLINGON D5LT TOURNAMENT WAR CRUISER (D5LT):  This is an alternate Klingon Tournament Cruiser I did some time ago for a friend.  It is great saber dancer, but it has even less internal fortitude than the D7CT.  Updated 09 Mar 03 based on playtesting. NOT SANCTIONED.

 

ROMULAN TOURNAMENT KING FALCON (TKF):  The TKF is probably one the more off-the-wall ideas I’ve ever come up with.  I wanted to explore the possibility of a mauler in a tournament ship.  The ship is based on a greatly expanded version of the King Falcon that appeared in SFT #34.  The changes are too numerous to list, but the focus was to bring the ship in line with the capabilities of most tournament ships.  The ship is subject to shock, with a shock rating of 21.  It also has the same non-transportable T-bomb used on the TKE.  While the last thing the tournament needs is another Romulan ship, this one is sufficiently different to make it an interesting side note in unofficial tournament ship games.  NOT SANCTIONED.

 

Gorn Tournament Medium Cruiser (TCM): This ship, based on the Gorn Medium Cruiser, is intended as an alternative to the existing Gorn TCC.  It features twin FP Plasma-S launchers, more warp (but not more power), and more Phaser-3s (but not a larger phaser capacitor).  NOT SANCTIONED.

 

HYDRAN TOURNAMENT MOHAWK CRUISER (TMHK):  An alternate Hydran ship that features an all fusion-fighter armament has been brought up on occasion by tournament players.  This ship is my best attempt at such a ship.  The all fusion-fighter armament is very vulnerable outside of range two, but if this ship can ever get to point blank range, no opponent will survive the encounter. NOT SANCTIONED.

 

ANDROMEDAN INTERLOPER TORUNAMENT CRUISER (TIN): The Andromedan has proved to be the most difficult ship, by far, to balance for tournament play.  I designed this ship as an alternate proposal to ADB.  Ultimately, ADB chose to stick to a variation on the already-existing design.  The Interloper attempts to mimic the layout of an Intruder-class ship, though greatly reduced to keep it competitive with other TCs.  NOT SANCTIONED.

 

FRAX TOURNAMENT SUB (STC):  This ship is based on the Frax SCW.  It retains all of the Frax submarine capabilities, including a fully functional AFD and the ability to fire drones and axion torpedoes while cloaked.  It may not exchange Type-I drones for Type-IVs, but all drones are equipped with ATG, and three of the Type-I drones in each drone rack are equipped as Catfish Drones (FD51.0).  Also note that the rules for Missile Racks specify that these are loaded with Type-IV drones (FD52.0).  The STC has two points for improved drones, but has no dogfight drones in its AFD. 

Any ship facing the SCW in a tournament duel receives two t-bombs (no dummies) that may dropped via a shuttle bay or laid by transporter.  This is to offset its unique ability to fight while cloaked and to launch cloaked drones.  This T-bomb addition should not be used in any other type of battle (non-duels) involving tournament ships.  NOT SANCTIONED.

 

CARNIVON TOURNAMENT HEAVY CRUISER (TCA):  I designed this ship to bring the Carnivons, an Early Years race, into the tournament.  The ship uses a number of special rules, outlined on the SSD.  Playtesting so far suggests that this ship is very well balanced against existing tournament ships.  NOT SANCTIONED.

 

FEDERATION SHIPS

 

Heavy Plasma Dreadnought (DNP): The DNP is an unbuilt variant of the Federation DNH. It is based on the plasma armed DNF (introduced in Module R7) with the DNH improvements installed.  The single existing DNF might have been converted to this configuration later in the General War, but it is unlikely that the Federation would have been willing to pull a powerful unit like the DNF out of the battle line that late in the war for an upgrade.

            Names: Entente (never converted).

 

HEAVY PHOTON DREADNOUGHT (DNJ): Borrowing from concepts presented in the Federation DNF, DNH, and BCJ, the DNJ represents the ultimate expression of photon armed warships (short of conjectural BBs).  Subject to shock like the BCJ, it is assumed that such a ship would not have appeared until sometime in the Y180's.

            Names: Star Empire (never completed).

 

Breaker Dreadnought (DNB):  The Breaker was proposed as a class of ships expressly designed for assaulting Starbases.  The concept was discussed at length on the SFB Discussion Board.  Big and slow, but with enough firepower to directly assault a starbase, such a ship would only be considered in extreme wartime cases.

Unbuilt variant.

Name: Trinity (never completed).

 

Improved Heavy Carrier (CVW): A fourth Federation CVA, may have been built in this improved configuration in Y179 (records are unclear – the exact number of Federation CVAs remains something of a mystery).  The design featured significantly improved firepower (approaching the same standard as the DNG) and a redesigned shuttle bay to make more efficient use of heavy fighters on semi-external links (these function under the same rules as the Fed SCS (R2.32). It appears that the Federation had plans to upgrade the surviving CVAs to this configuration, but the high demand for these ships at the front made pulling them out of combat for a lengthy conversion impossible.  The development of the SCS design a few years later ended any possibility of further CVW production – all future construction or conversions would be completed to that standard.

            The CVW uses the same shuttle bay and balcony configuration at the SCS (described in (R2.32)), except the side bays hold only six fighters each.  Like the SCS, this ship did not operate the F-111, and could have only carried four of them (the larger fighters blocked two of the six semi-external links).  From the outset, the one CVW operated a fighter group composed entirely of megafighters (these are shown on the SSD).  It was designed to operate with an E3A Heavy SWAC and an E2A SWAC, along with two MRS shuttles (shown on the SSD but not included in the BPV).  A drogue of some type was also normally carried – this was usually a seeking weapon drogue (also shown on the SSD – not included in the BPV).  The CVW has the same drone storage capacity as the CVA.

The CVW operated interchangeably with the other CVAs, and used the same escorts listed in (R2.13). 

            Names: Genghis Khan.

Designer's note: This is an SSD I developed during a conversation on the ADB BBS that discussed the possibility of an improved Federation CVA. 

 

Super-Heavy Cruiser (SCA):

 

Battlecruiser (BC): The Alaska class was the original design for the Federation BC.  The Alaska was the first true heavy battlecruiser launched by any race, entering service in the Fall of Y176.  It made use of the same saucer design originally developed for the Federation CV in Y169.  Production was halted after the lead ship was completed in favor of the BCG and BCF models that became the preferred standard. 

            Names: Alaska, Hawaii (cancelled), Guam (cancelled).

            Designer's update: A very similar ship, with a slightly different phaser arrangement has now been published in Captain's Log.

 

Fleet Carrier (CV): While records are unclear, it appears the Federation completed a single ship of this class in Y169.  The predecessor to very successfully CVA (R2.13), this ship was the first built by any race in the Alpha Quadrant to field such a large fighter group.  This design was actually the origin of the saucer used in the Federation Battlecruisers introduced in Y176 (see the BC description above). The prototype of this very large cruiser hull proved to be extremely costly and Federation engineers looked for an alternative based on an existing hull form, which led to the introduction the CVA.  Further ships of the CV class were cancelled.

            The CV uses the same shuttle bay and balcony configuration at the CVA (described in (R2.13)).  It originally operated with a mixed fighter group of F-4s, F-8s, and A-6s, shown in a separate SSD.  The ship later received the same fighter group as the standard CVA.   Finally, in Y177, the CV had its 12 A-10s replaced with 6 A-20 Heavy Fighters.  It would operate in that configuration for the rest of its career.  It was designed to operate with two E2 SWACs, but often had to make due with one, as it received lower priority than the CVAs.  If only one SWAC was available the ship carried an MRS, but if two E2 SWACs were carried, the MRS was omitted.  After Y178, the ship usually operated a single E3 Heavy SWAC and a MRS. The CV has 400 spaces of drone storage for its fighters – less than the stockpile carried on the larger CVA.

The CV operated interchangeably with the slightly larger CVAs, often shifting to various theaters of operation to serve on defensive patrols.  This filled gaps left by the newer CVAs and allowed them to freely engage in more aggressive offensive operations.  

           

Year

Escorts

Fighters

Y169-71

CE, DE, FFE

8xF-4, 8xF-8, 8xA-6

Y171-75

CE, DE, FFE

12xF-14, 12xA-10

Y175-77

CEA, DEA, FFA

12xF-14, 12xA-10

Y177-79

CEA, DWA, FFA

12xF-14A, 6xA-20

Y179-84

NAC, DWA, FFA

12xF-14A, 6xA-20F

Y184-89

NAC, 2xDWA

12xF-14B, 6xA-20F

Y190-95

NAC, 2xDWA

12xF-14C, 6xA-20F

Y195+

NAC, 2xDWA

12xF-14D, 6xA-20F

            These are the historical escort and fighter assignments for the CV.  When the ship switches from A-10s to A-20s, the spare shuttle line in the MSC changes from 2+4 to 2+2+1.

            Names: Alexander the Great.

Designer's note: This is an SSD I developed for use with the old Commanders Edition Fed CVA miniature before the release of SSJ1, which had a revised SSD for a two-engined CVA.  My version is not as powerful, but it does suggest why the Federation would have opted to drop this type of ship in favor of a DN-based CVA. 

 

Fast Battlecruiser (FBC): In Y185, the Federation planned to complete a variation of the Bismarck Class BCF as a Fast Battlecruiser.   It was hoped that this ship would prove to be as successful as the venerable DNL.  However, the success of the CX class made such a ship unnecessary and work stopped on the incomplete ship.  Little more than a secondary hull, the ship was placed in “mothball” storage – providing a ready replacement in the event one of the serving BCs lost it rear hull in an emergency separation.  Had the CX program failed, this ship, and possibly more like it, might have been completed

The incomplete FBC hull would eventually be used to complete the first Federation BCX (coming soon).

Unbuilt variant.

Name: Jutland (never completed).

 

Advanced Battlecruiser (BCX):  While the Federation was on the cutting edge with the introduction of the first Advanced Cruiser in Y181, the CX eventually found itself outclassed by less numerous, but more powerful X-ships produced by several neighboring empires. Under pressure from the Adromedan Invasion, the Federation commissioned a handful of more powerful BX-class Advanced Battlecruisers. Unlike the first BCs which preceded the BX by over a decade, the new ships featured a modular design that allowed weapons in the dorsal mounts to be added and removed in a few hours time at a X-base. Structural limitations prevented the fitting of photons without subjecting the ship to shock similar to the BCJ, but the shock rating was much higher (21). As a result, photons were rarely fitted as shock threatened to shorten the operational lives of these very expensive warships.

Designers Note: The whole modular weapon thing is just to avoid making a bunch of different SSDs, and the above text is a cover. The ships doesn't add a lot of power over the standard CX (only 2), but it does increase firepower, depending on what weapons go in the dorsal mount. Considering 6-gun X-cruisers like the Klingon DX/Lyran CCX+BCX or "bigger" X-cruisers like the NH-X, I don't think this ship is too out of line (the plasma armed version would be pretty freakin' scary). Even so, BCXs have largely been a no-go as far as ADB is concerned...so this is not likely to become historical.

Names: Proxima, Federation (replacing the original DN bearing the name in Y190)

 

Improved Heavy Cruiser (CG): A number of Federation CAR+ class ships were converted to this improved standard after Y175.  The CG upgraded mirrored many of the improvements of the CB class, including full power and shield upgrades.  No new construction CGs were completed (the NCA being preferred); all CGs were conversions of existing ships.

            Names: Constitution,  Yorktown, Hood (rebuilt), Excelsior, El Dorado, Krieger, Antietam, Pharsalus, Hastings, Arbela.

 

Improved Strike Carrier (CBV):

 

Armored Heavy Cruiser (CP): A middle-years variant of the standard Heavy Cruiser, the cruiser featured armor distributed around the hull to provide a greater degree of protection.  Unfortunately the added mass increase the ship's movement cost, and the ship was considered a failure. 

Name: Monitor (prototype only).

 

Fast Scout Carrier (CVFS): During the Andromedan War, the CF Eagle was converted to Fast Scout Carrier, similar in appearance to the CVF Gryphon (R2.96) lost in Y177.  While outwardly similar, the Eagle received a number of unusual features to make it a potent raider for use against the Andromedan Rapid Transit Network.  The photons were omitted to make way for a pair of scout sensors. The large shuttle bay has been replaced with mech links for A-20s and a small flight of F-18s is embarked for local defense.  Two drone racks were added to match those present in the saucer of the CVS/CVB.  If not acting as an independent raider, the CVFS would use the same escorts as the CVF.

            The CVFS might have been built as early as Y178 to replace the lost Gryphon.  However, Star Fleet did not see an urgent need for the ship and the design was left on the drawing board until the Andromedan Invasion.

            Name: Eagle.

 

Heavy Escort Cruiser (CE): In Y169, the Federation completed the conversion of the CAR+ Hornet to this heavy escort configuration for service with the new CV Alexander the Great (see above). The design shared many features with the smaller DE (R2.14), including the retention of two of the ship’s original photons. The larger hull allowed the addition of a fifth drone rack and an expanded shuttle bay that allowed for four fighter ready racks.  An AWR refit was completed shortly after the ship completed its conversion, bringing it up to the same power standard as other CAs in the fleet.

The CE proved to be an outstanding escort, however, Star Fleet was unwilling to sacrifice further CA production to build additional ships of the type, which had proved to be very expensive.  The converted light cruisers of the ECL class, introduced in Y171, were deemed to be satisfactory as a cruiser-based escort and could be produced at a much lower cost.  Any possibility that further CEs would be produced after the start of the General War ended with the introduction of the NEC and subsequent NAC.  These new escort classes provided almost identical features as the older CE and could be produced much faster (and for much lower cost). 

In Y175, the CE limited Aegis system was improved to the more capable full Aegis system.  The ship continued to serve with the equally unique CV until Y179, when the CEA was lost in combat with the Klingons.  It was replaced by an NAC in the CVs escort group. 

The CE can control a number of seeking weapons equal to double its sensor rating.  As a carrier escort, the ship has four deck crews and four ready racks to support the fighters of its carrier group, but carries no fighters of its own.  Like other Federation escorts, the CE carries extensive stores for the carrier group’s fighters in its cargo box (R2.R5).

            Names: Hornet.

 

Advanced Carrier (CVX):  While other races began to phase out many carriers following the General War in favor of PFs, the Federation continued to garner an interest in fighter technology.  Various carrier designs appeared, including this one, introduced during the Andromedan War.  Developed as a dedicated RTN hunter, the CVX featured a combined fighter group of F-14s and A-20Fs.  

            Names: Nimitz, Nelson, Yamamoto.

 

2X Advanced Cruiser (CXX):  Experimental Second Generation X-Cruiser.  Special rules not evident on the SSD:

S-bridge - limited scout functions if powered like a special sensor.

Shield Regenerator – powered for 1 point of power per turn in EA, repairs up to 6 damaged shield boxes at the player’s choice during EOT of the same turn.

Unless otherwise noted, ship uses the same rules as a first generation X-ship.

 

STRIKE CRUISER (CS): This is my original proposal for the Federation CS, which was published in Module R9.  The design has changed a bit (for the better I think) from this original design.  The basic precept remains the same:  The CS was a competitor for the NCL that was no selected for series production.  Only a prototype was completed.  See module R9 for the now official ship design.

The Strike Cruiser design was based on heavy modification of the proven Heavy Cruiser class. By deleting laboratory space from the ship's saucer, systems from the original aft hull could be moved forward and a rear hull of lower mass could be fitted. A major feature of this redesigned hull was the lowered engine supports, which moved the engines clear of the side phasers and allowing a wider field of fire. The lower total mass lowered the ship's movement cost, which increasing the ship's discretionary power.

The publication of the CS prompted an F&E discussion on an interesting what if:  What is the Federation elected to build the CS instead of the NCL?  This started an interesting debate on the SFB Discussion Board.  As a side bar, I developed variant designs for a few ships that might have been if the CS entered series production instead of the NCL: 

STRIKE DRONE CRUISER (CSD)
STRIKE ESCORT (CSE)
STRIKE ESCORT (Romulan Border) (CSR)
STRIKE SCOUT (CSC)

Note, there is no leader, no LTT equivalent, no strike carrier.  The role of leader would fall the old CC+ (and later CB), and the CVS/CVB would remain in production as the backbone of the carrier force.  Tugs would need to soldier on without the help of LTTs, but that is a sacrifice the Feds would have to make to take advantage of the CS. 

 

New Galactic Survey Cruiser (NGSC): This design for a survey cruiser based on the NCA hull was not selected for production by Star Fleet, the NSR (R2.110) design being preferred.  While the NGSC retained the four special sensors of the earlier GSC, it fell short of the NSR in a number of categories.  Most importantly, the designed differed so much from the standard NCA that any ships of this type would have required new construction (the changes were too extensive for economical conversion of existing hulls). 

            The SSD shows two wartime configurations of the NGSC.  It would have carried the same fighter group as the GSV while operating as a carrier and the same Marine contingent as the COV while operating as a commando ship.  Delete the ready racks shown on the SSD when the ship is not operating as a carrier (their cost is included in the refit to the NGSV configuration – it is not part of the base BPV).  If operated in the NGSV configuration, it would have used the same escorts listed in (R2.110A).

            Unbuilt Variant.

Designer's Notes: This is a ship I designed prior to the release of Module R10.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

New Heavy Drone Cruiser (NCAD): This alternative design to the NDC, optimized for independent drone bombardment missions, entered service in Y180.  Only one ship of this class was ever built, serving almost exclusively on the Klingon front.

            Names: Manzikert.

Designer's Notes: This is a ship I designed prior to the release of Module R10.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

New Heavy Plasma Cruiser (NCAF): This alternative design to the NCF, optimized for squadron fire support missions.

            Names: Derfflinger

Designer's Notes: This is a ship I designed prior to the release of Module R10.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

Medium Cruiser Squadron: The CM is a totally conjectural warship based on the Miranda or Avenger type ships in several Trek publications.  The squadron SSD shows a typical squadron of these ships.  The CM is designed to include the megaphaser is from module P6 on a modified the M-phaser wing that also to supports the photon deck.

            The CM is capable of saucer separation.  If it does so, the photon deck, wing batteries, and megaphasers are removed along with the warp engines.  The CMD would lose its special sensors.

            These ships are conjectural.

 

New Light Megaphaser Cruiser (NCL-M): This is a standard NCL with the twin Megaphaser wing from module P6 added.

            This ship is conjectural.

 

(Old) Light Guided Weapons Cruiser (CLG):

 

(Old) Light Plasma Cruiser (CLL):

 

(Old) Light Photon Cruiser (CLJ):

 

Command Destroyer (DDC):

 

Flagship Destroyer (DFG):

 

Galactic Survey Destroyer (GSD):

 

Heavy Destroyer (HDD): In Y168, as Star Fleet began to consider alternative designs to fill the role of the aging CL (R2.5).  Two independent design teams submitted proposals for prototypes to fill the requirements established by Star Fleet. The two designs were the NCL (which was ultimately accepted) and the HDD.

            The HDD was a modification of the existing DD (R2.6) to support the addition of two small warp engines used by the FF (R2.25).  The ship retained the majority of the destroyer’s systems, including the large lab facilities.  The new design also featured improved shields and a single drone rack.  The added mass raised the ships movement cost significantly, but the greater warp power would allow much more effective use of the ship’s four photons.  The HDD emphasized the use of existing components and production facilities, sited by the designers as an advantage over the NCL, which required a new warp engine type.

            However, the HDD ultimately proved inferior to the NCL for a number of reasons.  The additional warp engines did not improve the DD’s maneuverability or breakdown rating.  The NCL featured better shielding, more copious shuttle facilities, greater potential for future alteration, simplified internal structure and better maneuvering attributes.  Finally, the complex alteration of the DD’s structure to support the additional engines on the prototype proved more costly than the designers had anticipated, precluding the conversion of existing DDs to the HDD configuration.  This financial failure ultimately doomed the HDD.  No additional ships were produced or converted, and the NCL entered production in Y170.

            The single HDD remained in service with Star Fleet.  In Y174, half of the labs were converted to AWRs, but the additional ph-3s and shielding of the NCL were not added due to space restrictions.  The ship was lost in combat later in the war. 

            Names: Oldendorf.

 

New Destroyer (NDD): (Alternate Version) 

 

STRIKE DESTROYER (DS):

 

Advanced Heavy Destroyer (HDDX):  Like the CSX, intended to fill the gap between the DDX and CX.  Additionally, the HDDX design incorporated modular sections to allow quick conversion to variant designs as the operational and strategic environment changed in the post-General War period. 

            Names:

Designer's Notes: This is a ship I designed prior to the release of Module X1R.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

Large Frigate (CG): (Previous Version) 

 

Frigate Leader (FFC): Three frigate hulls were completed in this configuration in Y165 to act as frigate squadron leaders.  It was hoped that these ships could be used to mimic the practice in other fleets of operating squadrons of frigates for routine patrols.  The FFC was seen as a way to provide enhanced firepower to such a squadron.  However, the ships proved much more expensive to produce than anticipated and the overloaded hulls (not sufficient to produce shock) quickly became maintenance nightmares.  Star Fleet opted to use DDG and DDL class ships as frigate squadron leaders, and further FFC production was cancelled.

            The three ships did not survive long in their original configuration.  The Richthofen was converted to an FFV in Y168.  The remaining two ships were converted to FFEs in Y170.

            Names: Richthofen, Oliver Hazard Perry, Issac Hull.

 

Fast War Destroyer (DWF):

 

Fast War Destroyer Scout (DFS):

 

Heavy Frigate (FFH):

 

Fast Frigate (FFF):

 

Fast Scout Frigate (FSF):

 

Fast Escort Frigate (FEF):

 

Fast Romulan Border Escort Frigate (FRF):

 

Fast Battle Frigate (FBF):

 

Captured Kzinti Tug (ZTG):

 

Captured D5 War Cruiser: This is a captured D5 hull converted for service in Star Fleet using the “Brothers of Anarchist” article in Captain’s Log 23.  This ship could operate effectively with NCLs, though it would have a lower top speed while arming photons. 

 

Captured Kzinti Light Cruiser (ZCL):


Captured E4 Escort: This captured E4 hull was designed prior to the publication of the “Brothers of Anarchist” article in Captain’s Log 23 article, which would have produced a slightly different arrangement. Specifically, the drone rack would have been changed to a shuttle and the boom impulse engine would have been retained.

 

Federation Fighters and Bombers:

 

KLINGON SHIPS

 

C7W Super-Heavy Cruiser (C7W):

 

C11 Super-Heavy Cruiser (C11):

 

D10 Battlecruiser (D10):

 

FD7D Fast Drone Battlecruiser (FD7D):

 

FD7Y Fast Drone Bombardment Cruiser (FD7Y):

 

FD7V Fast Strike Carrier (FD7V):

 

D-10X 2X Advanced Cruiser (D10X): Experimental Second Generation X-Cruiser.  Special rules not evident on the SSD:

Shield Shunt – powered for 1 point of power per turn in EA, allows up to 10 points of damaged shielding to be swapped with undamaged shield boxes from other shields.

Unless otherwise noted, ship uses the same rules as a first generation X-ship.

 

D-5WA  NEW HEAVY STASIS CRUISER (D5WA): If the Klingons had chosen to convert new-construction D5Ws to carry a stasis field generator, rather than convert D5As to D5Was, the ship might have appeared in this configuration.  Its only significant difference is the use of disruptors (like the D7A) rather than the more efficient drone racks.

Some Klingon cruiser squadron commanders appear to have petitioned for such a ship. They argued that it would give a three-ship squadron the threat of a SFG attack against an opponent, while not reducing the weight of the group’s disruptor volley.  However, it appears that their views did not gain much support.  The power demands of the SFG made a drone-equipped version much more flexible, and it is likely that a conversion from a D5W would have retained its disruptors only in a rushed, emergency conversion that left no time to change out the heavy weapons. 

UIM: One UIM included as standard equipment. Backups available for purchase under (S3.2).

            Unbuilt Variant.

 

D-5WF  HEAVY ANTI-FIGHTER CRUISER (D5WF): One D5W was completed in a configuration similar to the smaller D5F.  Like its smaller, specialized predecessor, the D5WF was intended to provide a fleet with a potent anti-fighter capability.  However, the lack of drone racks was viewed as a serious deficiency in a ship as large as a heavy cruiser.  Thought the lone D5WF performed well, serving primarily on the Federation front, no additional ships of this type were completed (the standard D5W being preferred).

UIM: One UIM included as standard equipment. Backups available for purchase under (S3.2).

            Names: Rancor

 

D-5WG  PLANETARY ASSAULT CRUISER (D5WG): The Deep Space Fleet completed two ships to lead major planetary assaults against Federation forces during the height of the General War.  The goal of the Klingon engineers was to produce the most powerful commando ship in known space, and aside from the massive Gorn DNG, there is little doubt that they succeeded.  The D5WG was capable of landing a staggering number of troops in vehicles via transporters, shuttles, and an attached troop transport pod.  In addition, at carried firepower sufficient to defeat all but the most powerful cruisers.  More than once, these ships led assaults on heavily garrisoned planets on the Federation front, overwhelming the defenders by sheer weight of numbers.

            These ships, like the smaller D5G, are capable of carrying one pod, and usually do so.  This pod increases the movement cost to 1.25 and blocks the LR and RR arcs of the wing phasers.  For most of its operations, the D5WG carried a troop transport pod.  This combination allowed it to deliver an entire Klingon Marine Regiment.  The organization of the huge, 84-squad, landing forces is shown here, along with its typical vehicle allowance:

KLINGON MARINE REGIMENT

       1 Regimental HQ Element: 1 Squad

       1 Combat Engineer Platoon: 3 Combat Engineer Squads

       2 Marine Battalions, each:

             1 Battalion HQ Element; 1 Squad

             3 Companies, each:

                    Company HQ Element; 1 Squad

                    3 Platoons; each 3 Marine Squads

             1 Special Company; each:

                    1 Independent Platoon; 3 Marine Squads

                    1 Commando Platoon: 2 Commando Squads

                    1 Heavy Weapons Platoon: 4 Heavy Weapons Squads

    

VEHICLE COMPLEMENT  (Ship + Pod)

       1 Light Armor Battalion:

              1 Command Post Vehicle

              1 Tank Platoon; 3 Tanks

              1 Mechanized Infantry Company

                       2 Platoons; each 3 Ground Combat Vehicles

                       1 Platoon; 3 Armored Personnel Vehicles

              1 Combat Support Company

                       1 Transporter Artillery Platoon:

                                2 Self-Propelled Trans-Howitzers

                                1 Armored Artillery Ammunition Vehicle

                       1 Combat Support Platoon

                                1 Combat Engineer Vehicle

                                2 Trucks

Note: Only 4 GCVs are included in the ship’s BPV (and 4 GCV included in pod’s BPV).  Other vehicles purchased with Commander’s Option Points.

As large as this organization is, the D5WG with pod also has the capacity to add a third Marine Battalion, but these BPs must be purchased separately.

            UIM: One UIM included as standard equipment. Backups available for purchase under (S3.2).

            Names: Warmaker, Doommaker.

            Designers Note's: This is a ship I designed prior to the release of Module R10.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

D-14 CRUISER (D14): The introduction of modern ships like the Klingon D-6 (in Y125) and the Federation CA (in Y126) represented a revolution in the design of warships. In a period of less than two years, the warships of the "Early Years" period were rendered obsolete. The Klingons, who had enjoyed superiority in cruisers prior to the introduction of the D-6, were now faced with the realization that these new designs represented a challenge to the advantage they had enjoyed for so many years.

In an effort to retain their advantage in cruiser strength, the Klingons briefly experimented with a refit program to bring the newest D-4 cruisers up to the standard of the D-6, beginning in Y127. This refit involved the replacement of the ship's boom and engines, and the addition of an auxiliary power reactor. Even with increased structural bracing to support the added mass, the old D-4 hulls could not withstand the shock of additional disruptors, and none were added. The refitted ships were classified as D-14s.

Very few D-4s received the D-14 upgrade (3-4 perhaps). The new components used for the upgrade were also being used in the D-6s, which always received higher priority, and parts for D-14s were frequently unavailable. In addition, the strain placed on the overloaded hull dramatically shortened their service lives. The D-14 program ceased in Y129 and most D-4s remained in their original configuration until they were decommissioned. Most of the D-14s were lost in Y135 in combat against the Hydrans and those that survived were scrapped a few years later, as the degradation of their structure made them unacceptable for reserve status.

The D-14 is not under any of the "Early Years" restrictions that limit the capabilities of the D-4. It can overload its disruptors.

UIM: Not available, no D14 survived until Y165.  In a non-historical campaign, UIMs are available for purchase under (S3.2), Y165 and later.

Names: Thunderer, Merciless, Tyrant, Demolisher (may not have been converted). 

Note: These names were used again on various D7-class ships.


D-8 PROTOTYPE CRUISER (D8): The D8 is an alternative design that was not selected as the Klingon War Cruiser. A single prototype was built for evaluation by the DSF. The ship used the same boom as the D-6/7 class. The wing Ph-3s did not use the Klingon wing phaser arcs (D2.32) and the ship did not have the limited Aegis rig of the D-5. The D-5's lower cost, better disruptor arcs, smaller crew requirements, limited Aegis, and better potential for future variants made it a more attractive alternative. The use of the D-boom was an attraction, but it wasn't enough to off set the advantages of the D-5 as a mass production ship. The D-8 was kept in service for a few years before finally being sold to the Romulans. It is not clear if the ship was given the K refit before it was sold.  The Romulan version of the D-8, the K8R, is located below. 

Designer's note: I have also made a D-8 miniature.

UIM: One UIM included as standard equipment. Backups available for purchase under (S3.2).

Names:  Warrior.

 

DT-6 Light Battlecruiser (DT6):

 

AD-5B Combat Escort Cruiser (AD5B):

 

F5F Fast Destroyer (F5F):

 

B-4 EARLY BATTLESHIP (B4): The Klingons began construction of their first battleship design during the Great Klingo-Tholian War (Y92-102).  No ships of this class fought in that conflict or there is no record of its appearance on any other border or in other conflicts.  It has been surmised that the Klingons never completed any B4 Battleships, but rumors of the ship’s existence have persisted.  It is speculated that a single ship of this class was completed (or partially completed) and served as the flagship of the fleet over the Klingon Homeworld.  No attacking fleet ever reached the Klingon homeworld during the EY-period, and the Klingons guarded information on their order of battle carefully, so there is little available data to support the idea. 

            This ship is conjectural.

            Designers Note's: This is a ship I designed prior to the release of Module Y2.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

B-4 EARLY BATTLESHIP SEPERATED BOOM (B4-BM): A Federation envoy visiting Klingon space reported a sighting of a cruiser-sized Klingon ship of unusual configuration in Y100.  Based on his descriptions of the ship, it is believed that the ship was likely the boom of an incomplete B4 Battleship operating as an independent warship.  Federation intercepts during the same period referenced a warship named IKV Intrepid.  Captured Klingon ship registries make no mention of a ship carrying that name, and it has been suggested that this may have been the ship the Federation envoy reported.

            Names: Intrepid

            Designers Note's: This is a ship I designed prior to the release of Module Y2.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.

 

D-3M EARLY MINESWEEPER (D3M): While the most races relied on minelaying freighters to lay and re-seed minefields during the EY period, a small number of specialized mine warfare ships began to appear around Y80, along with the 360 tractors needed for effective sweeping. The Klingons selected older warp-refitted hulls for this duty, as they did not need to operate at high speeds. Also, the armor incorporated into the design provided an extra safety margin. While conversions of smaller hulls were far more common, the Klingons reasoned that a more durable hull would be useful in base assault missions. The D3M received the forward shielding of the more modern D4 in its conversion, but few other improvements to the standard D3 design, beyond its mine warfare gear.

 

F4D Early Drone Frigate (F4D):

 

F-3M EARLY MINEHUNTER (F3M): Far more common than the larger D3M, the F3M conversions saw considerable service in the Klingon fleet, particularly as more F4s became available for front line service.  The F3M design allowed the Deep Space Fleet to get considerably longer service out of these old hulls, which would have been scrapped or mothballed otherwise.  The F3M received the forward shielding of the more modern F4 in its conversion, but few other improvements to the standard F3 design, beyond its mine warfare gear.

 

Captured Federation Light Cruiser (pre + refit): This ship was created following the guidance in the “Brothers of Anarchist” article in Captain’s Log 23.

Designers note: This turns out be a really weird duck. It is armed like a destroyer, but it has a cruiser's bulk. The BPV is a total swag, but it is probably pretty close. Sort of like an overweight, sluggish F5. Great for boarding actions (lots of transporters and BPs).

 

ROMULAN SHIPS

 

Optimized King Condor Battleship (ROK):

 

Super-Optimized Condor-H Dreadnaught (SROC):

 

Modular Condor Dreadnaught (CNMAA):

 

K9H Heavy Dreadnought (K9H):

 

"RED" HAWK SUPER SPACE CONTROL SHIP (RDH): This ship is actually real – well, as real as the Demonhawk anyway.  This is a Demonhawk with SP-E and SK-C modules, allowing it to carry 2 full flotillas of PFs.  Had the Demonhawk been built, the Romulans would have likely adopted this configuration for hunting Andromedan bases.  Steve V. Cole coined the name of the ship – “Red” Hawk – as in “Really Evil Demonhawk”.

 

UNUSUAL MEGAHAWK VARIANTS: Module R7 introduced the Megahawk DN, capable of carrying non-standard Sparrowhawk modules.  Only the configuration carrying B-modules was included in that module, but I’ve done SSDs for a few others:

MEGAHAWK-K DREADNOUGHT (MGK)

MEGAHAWK-M DREADNOUGHT (MGM)

 

Optimized Shrike Light Dreadnaugh (ROS):

 

Praetorhawak 2X Advanced Cruiser (PHXX):

 

Sparrowhawk-JX Advanced Assault Cruiser (SPJX):

 

Dragonhawk-K Heavy Battlecruiser (DG-K):

 

Terrorhawk-K Command Cruiser (TR-K):

 

Terrorhawk-B Heavy Carrier (TR-B):

 

Terrorhawk-BH Attack Carrier (TR-BH):

 

Terrorhawk-U Battle Control Carrier (TR-U):

 

Terrorhawk-K Battle Control Ship (TR-K):

 

K8R CRUISER (K8R): The Romulans purchased the lone D-8 Prototype in Y172 and converted the ship along lines similar to the three KDR cruisers, which where received in Y174. The rear Phaser-2s were retained as in the KR, and were not upgraded to Phaser-1s. The career of this ship during the General War is unclear, but it is known that the Romulans had a difficult time maintaining the unusual design. It was eventually destroyed in a skirmish during the Romulan Civil War.

Names: Proeliator (Warrior)

 

MARTIAL EAGLE (ME): In their search for a new heavy cruiser, the Romulans considered other alternatives before settling on the Firehawk (R4.38). The first attempt to produce a heavy cruiser resulted in the Martial Eagle, a design derived from the workhorse War Eagle cruiser. Two ships were begun in Y168, but construction was halted when the Sparrowhawk began to prove the effectiveness of modular design. The ships were never completed.

The hull of the Martial Eagle, while functionally similar in War Eagle, was in fact a total redesign. The significant enlargement of the ship's hull was made possible by deleting the armor from the original design. As the armor on existing ships could not be easily removed, all Martial Eagles would have been new construction.

The Firehawk's greater adaptability and higher potential for future growth made it far more attractive. However, the enlarged engines developed for the Martial Eagle were used on the less radical King Eagle design that appeared in Y169. The hull form of the Martial Eagle also inspired the much larger, and much more successful, Condor Dreadnought, which first appeared in Y170. Unlike the other Eagle class ships, the Martial Eagle could not land on planets. The ship's poor turn mode could not be improved.

Names: Triumpho (Triumphant), Bellatorius (Warlike)

A note on the class name: The Martial Eagle is the largest eagle in Africa. Weighing in at 14 pounds, they are powerful enough to routinely prey on animals as large as the Impala.

  

UNUSUAL FIREHAWK AND REGALHAWK VARIANTS: Module R10 introduced a number of configurations of the Romulan Heavy Cruisers, carrying non-standard Sparrowhawk modules.  Most of the useful configurations were included in that module, but I’ve done SSDs for a few others:

FIREHAWK-G PLANETARY ASSAULT CRUISER (FHG) (Same commando data as the SPG (R4.27).)

FIREHAWK-N HYBRID CRUISER (FHN) (This ship could only be produced by using one of the two sets of modules built for the SUN (R4.82).)

ROASTERHAWK MAULER CRUISER (RGF) (Same shock data as the FHF (R4.75).)

 

Swifthawk-A Fast Destroyer (SWA):

 

Swifthawk-F Fast Scout (SWF):

 

KD4M Experimental Mauler (KD4M):

 

AURELLIUS-III PLANETARY DEFENSES: This is an SSD for a yet to be completed Romulan Civil War mini-campaign (chronicling the adventures of the non-X-ships Rolandus used as decoys in his fail attempt to take Romulus). This is an airless planet in the Aurellius System (minor system in F&E hex 4313) circa Y186.

The planet has six GCLs with one GCS each (see Module M) that must be seized by assault troops before they can enter the ground bases. The SSD is really huge and is intended to be printed on two sheets of paper (like a SB).

 

GRIFFIN-C WAR CRUISER (LCW): This ship was discussed at length on the SFB BBS in 2001.  The Griffin is a mythical creature that combined the body of a lion with the head and wings of an eagle.  It seems an appropriate name for a Lyran warship in Romulan service.  While the Lyrans did not deploy ships to Romulan space historically, some Romulan ships did fight alongside the Lyrans against the Hydrans.  Had the Lyrans developed stronger ties with the Romulans prior to Operation Wedge, such a ship might have found its way into Romulan hands.           

The LCW shares many features with the Romulan Sparrowhawk, the most notable of which is the central Plasma-G, upgradeable to a Plasma-S.  Depending on when the Romulan acquired such a ship, it might or might not have included the Pl-S in the original design.  The weapon would be added at about the same time the Sparrowhawks received their own + refit.  The removal of the ESGs made way for two Plasma-D racks, giving the ship formidable defenses. The more aggressive Ph-1 arrangement would have made the ship a hard hitter a close range – with phaser firepower equal to a Firehawk-K.  Once fitted with a power pack it has slightly better power generation than the Sparrowhawk, but less available reserve power. Without the power pack, the ship is severely underpowered. However, it is unclear if the Lyrans would have allowed the export of a power pack to a foreign power. The pack is listed as a separate refit to allow players to experiment with the ship in either configuration.

 

Captured Federation (New) Light Cruiser: Designer’s Notes: This is my best estimate of what an NCL would look like if converted to Romulan service.  It has a plasma armament similar to the Sparrowhawk, but the shape of the saucer and the location of the photon tubes would have restricted all the forward plasma to FP arcs.  The drone rack is replaced with an AP D-rack.  A cloak is fitted, but the cost to operate it is higher than the SPA, a ship meant to use the device.  There aren't any Anarchist articles to follow (yet) so I just took my best shot.  This design differs significantly from the Gorn version of the NCL I have also done (see below).

 

Captured Federation Frigate: Like the captured NCL above, this is my best estimate of a Federation Frigate in Romulan service.

 

KZINTI SHIPS

 

Super-Strike Cruiser (SSC):

 

Super-Heavy Cruiser (SCA):

 

Heavy Strike Cruiser (CSH):

 

EARLY ARMORED CRUISER (YAC): While most Kzinti cruiser production shifted to the YCS in Y79, the cruiser production facility in the Baron's territory instead produced an alternative cruiser based on the older Kzinti Sublight Cruiser that had been converted to warp power (WCA). The design featured four drone racks and retained the armored hull its predecessor. Political infighting in the Kzinti Hegemony kept this design in production, despite its inferiority to the more modern YCS.

 

ARMORED CRUISER: The Kzinti Baron had stubbornly refused to switch production to the unarmored YCS through out the "Early Years" period and this refusal continued with the brief introduction of the more modern Armored Cruiser in Y127, incorporating technology featured in the new Strike Cruiser built by the other Kzinti nobles the previous year and the new magazine-fed Type-D drone rack. The Armored Cruiser was produced until Y130, when the Baron was assassinated and the Patriarch installed a more submissive Kzinti noble to the post. The production of Armored Cruisers ceased, however the sturdy hulls remained in production for use as tugs.

During the short production run, three Armored Cruisers were produced. While they differed greatly from the now standard Kzinti cruiser, they were still capable warships, and they remained service for several decades and saw service in both the 4th Lyran-Kzinti War and the Four Powers War. The last Armor Cruiser was destroyed in combat in Y159.

During their service lives the Armored Cruisers received two upgrades. Beginning in Y130, they were fitted with an ADD launcher to improve their drone defenses. Following the introduction of the Heavy Cruiser in Y138, the Armored Cruisers began receiving additional disruptors and improved forward phasers. These improvements were known collectively as the "plus" refit.

The Armored Cruiser has 50 spaces of drones stored in its single cargo box at no cost.  These drones are proportional to those loaded in the drone racks for drone percentages purposes.

Names:  Stalker, Slasher, Striker.

 

Fast War Destroyer (DWF):

 

Light Destroyer (DL):

 

Captured Federation (OLD) Light Cruiser (FCL):

 

GORN SHIPS

 

Sector Control Ship (SCCS): This an alternate design for the SCCS published in SSJ1. 

Designer’s Note: I submitted this design along with the one that was eventually selected by ADB.  While not as well armed as the design that was selected, this ship uses NWOs and APR replacements introduced with the Heavy War Destroyers in module R6.  This allows the ship to be configured for various missions.

Names: Champion of the Tri-Star.

 

Super-Heavy Cruiser (SCA):

 

Anchor Cruiser (AC):

 

LIGHT CARRONADE CRUISER: The Gorn fleet produced a small number of these specialized cruisers in Y165 to take advantage of the new Plasma Carronade ((FP14.0), Module R10).  These light cruisers used a new forward bubble with a Plasma-F and a single Ph-1 mounted in the same fashion as the DD.  The reduced number of Ph-1s was accepted in exchange for the improved close range plasma firepower.

            The CLN was very popular in Gorn service in the Y165-Y170 period, but the introduction of new ship classes carrying the Plasma-Fs (BDD, HDD, CM) and fleet wide “+” refits improving Plasma-Gs to Plasma-Ss made the short ranged weapons of the ship less appealing.  Production of the CLN ended in Y170. Few of these ships remained in service in Y175 when the F-refit brought Plasma-Fs to the remaining warships in the Gorn fleet, and most of the remaining ships were converted to standard BCs.  At least one ship remained in this configuration beyond Y175, and (with the F-refit) operated against the Klingons. 

Federation reporting name:

Names:

Designer’s note: While the Plasma Carronade, introduced in Y165, is an excellent addition to the Gorn technology base, the Gorns of that era have limited capacity to use it. In Y165, the number of Gorn ships with Pl-Fs is pretty small: DDL, COM, FF, Armed Freighter, Monitor, Q-ship.

In Y169, the BDD is introduced, the HDD in Y170, and the CM in Y173. Aside from those classes, no Gorn ship carries F-torps prior to Y175. So the number of front-line warships capable of taking advantage of the carronade when it is introduced is very small, and many of the ships in the Gorn fleet don't have that ability until five years AFTER the Orions do (Orions acquire it in Y170).

I believe the Gorns would have fielded ships in Y165 able to take advantage of this new technology. In reading some history books I've come across, I found some interesting descriptions of sailing ships armed exclusively with carronades (USS Essex for example carried forty 32-lb carronades). I hit on the idea of Gorn cruisers armed exclusively with Pl-Fs to take advantage of the carronade. Like the sailing ships that inspired them, these ships would be excellent knife fighters, but would be vulnerable in long-range combat.

While the all Plasma-F armament is very power-efficent, it is not unprecedented in SFB.  The Orion BR (introduced in Y168) can carry 5 Plasma-Fs, and the Romulan KRT carrys 4 such weapons, along with a Pl-D rack.   This ship only carries one more PL-F than the Gorn COM.

 

HEAVY CARRONADE CRUISER: Of the CLNs produced (about 1/3 of the Gorn CLs produced during the Y165-Y170 period), a handful where converted to this larger design.  The earliest known example entered service on the Romulan border in Y165, and at least two CLNs were converted to this configuration by Y170.  These ships remained in service in this configuration for the remainder of their careers, receiving the F-refit in Y175.  They were regularly assigned to cruiser squadrons of the Romulan front, where they gave good service as cloak hunters protected by the long range plasma torpedoes of other ships.

Federation reporting name:

Names:

 

Fast Battle Destroyer (BDF): (Alternate Version) 

 

Patrol Destroyer (DDP):

 

Captured Romulan Battlehawk: A Romulan BH was captured by a Gorn BDD on a raid in Spring Y172.  The ex-RIS Nightwing was converted and taken into the Gorn fleet as GCS Dragonwing.

            Name: Dragonwing

Designer’s note: The campaign that saw the capture of this ship requires all captured ships to be converted in a shipyard following the Brothers of Anarchist rules from Captain's Log as closely as possible. The conversion is very straightforward.

 

Lend-Lease (New) Light Cruiser: The close relationship between the Gorns and the Federation may have led to a ship similar to this had the General War expanded in the Gorn space earlier than it did historically.  If the Gorns had been faced with a Romulan invasion earlier, they may have found themselves hard pressed to build enough HDDs to stem the Romulan advance.  If the Romulans had chosen to attack the Gorns rather than the Federation, the Confederation might have sought military assistance from its economically powerful ally. 

The NCL is probably the largest hull type that the Federation would have considered for foreign sale.  This SSD reflects how the ship might have looked in Gorn service.  It features the twin Plasma-S armament of the unrefitted Gorn CL, and an enlarged shuttle bay to accommodate two additional GAS shuttles.  Alternatively, the Gorns might have adopted the same plasma arrangement of the HDD, but the twin Plasma-S arrangement would have been attractive on a light cruiser hull, as most CLs were being converted to CAs.  Note this ship differs significantly than the Romulan Captured NCL listed above.

 

THOLIAN SHIPS

 

War Dreadnought (DNW):

 

Battlecruiser (BC):

 

Photon Battlecruiser (BCP):

 

Phaser Battlecruiser (BPC):

 

Battle Carrier (BCV):

 

Battle Control Ship (BCS):

 

Super-Heavy Cruiser (SCA):

 

Super-Heavy Photon Cruiser (SCP):

 

Photon Super-Heavy Cruiser (SPP):

 

Photon Heavy Command Cruiser (CPH):

 

Phaser War Cruiser (CPW):

 

 

TK6 CRUISER: In Y173, the Klingon D-6 Tyrant, under the command of Captain Klotack and assigned to the Tholian Border Harassment Squadron, was lost in an incursion into Tholian territory. The ship was last observed attempting a sublight evasion after receiving crippling damage and dropping its warp engines, and was assumed to have been destroyed when it did not return to base.

This assumption changed two months later, when the boom of the Tyrant returned to Klingon space. Klotack reported the sublight evasion had been successful, but a mutiny had occurred on the long trip home, and the ship's officers had escaped in the boom. The DSF became concerned that the Tholians might have managed to capture the Tyrant and that they would attempt to convert it for service in the Tholian Fleet. Such a large ship in the hands of the Tholians would have been a powerful unit and it was critical that the Klingons prevent any such conversion from being completed.

The Harassment squadron sortied in search of the lost ship, and the abandoned hull, along with the two dropped warp engines, was found under tow by a small Tholian force, on course for the nearest Tholian base. The Klingons fell upon the outnumbered Tholians, destroying the Tyrant to prevent it from falling into enemy hands. The fate of the Tyrant's crew was never determined. Captain Klotack was demoted and reassigned to a penal frigate on the Kzinti border.

The Tholians intended to convert the Tyrant to this configuration, known as the TK6. It would have used the same forward hull developed for the TK5. As no other Klingon cruisers were captured by the Tholians, no TK6 cruisers were ever constructed. The Klingons also maintained the design for use in the DSF simulators.

Unbuilt variant. The TK6 could be converted from a captured D-6 in a non-historical campaign. Like the TK5, it could not separate sections, form a pinwheel, or land on planets. It would have the normal Tholian web abilities (move and fire through web, anchor web, power web, etc.).

 

WAR DESTROYER (DW): The Tholians were not able to weld odd hull sections until the arrival of the Neo-Tholian ships in Y178.  The first attempt by the Tholians to use the newly rediscovered manufacturing techniques was this class.  In late Y178, the Tholians laid down three of these ships, intended to match the very capable war destroyers that had appeared in most other fleets during the previous decade.  The Tholian DD had long been surpassed and could no longer compete with these more potent warships.  The DW was to have solved this problem.

However, it quickly became apparent that the more effective CW-class ships could be built in roughly the same time and at nearly the same cost.  Given their limited facilities for welding the unique hull sections, the Tholians opted to devote all of their production effort toward the CW, dropping the DW class after completing only the first squadron.  Two ships were completed in this configuration.  The third DW was equipped with photons, see below.

As with other welded-hull Tholian ships, the DW is not nimble and cannot land on planets.

DWs may only be used in pinwheels (C14.0) with other DWs or variants.  They are not compatible with the CW, DD, or PC hulls.

The DW may carry one cargo pack.  It is treated as a DD for purposes of (R7.14).

Names: Bulwark, Guardian.

 

PHOTON WAR DESTROYER (DWP): One of the three DWs completed by the Tholians was equipped with Photons.  The APR was converted to AWR as part of the design.

            Names: Repulse.

 

Phaser War Destroyer (PWD):

 

War Destroyer Scout (DWS):

 

Phaser Destroyer (DPD):

 

LIGHT SURVEY SHIP (LSR): The Tholians’ defensive mentality and astrographical position (jammed between the Klingon and Romulan Empires) made the possibility of surveying some unexplored territory unlikely.  However, in a non-historical setting, the Tholians might have found a need for a survey ship of some kind to explore new territory.  The DD hull is really too cramped for effective use as a survey variant, but if no other hulls could be spared, it might have been the only alternative.  Depending on the strategic situation, the C hulls might be too valuable as combat ships to devote to non-combat roles.  The ship might have entered service as early as Y125.

The LSR is a full-function survey ship; though it is has fewer facilities than more typical Survey Cruisers.  It can partially compensate for this by carrying a cargo pack, which would be commonly carried by the ship on survey duty.  The cramped design would have restricted the ship’s range and would make far-flung survey missions much more difficult. The full phaser-1 suite of the PC is retained to give the ship a fighting chance if it encounters something hostile, and a single web generator is provided as a defensive measure.  If equipped with a snare, it would fire only into the hex directly to the rear, per (E13.32).   

The LSR is an unbuilt variant of the Tholian DD (R7.4).

This ship is nimble (C11.0) when not carrying a cargo pack.

This ship can use the gravity landing system (P2.432).

- Concept for this ship originally suggested by Eric Stork.

 

ORION SHIPS

 

ENHANCED HEAVY CRUISER (OPC HAMMERFIELD): The Hammerfield was built sometime prior to Y160 as a conventional Orion CA and was, at that time, the largest enforcer ship in the Pharaoh cartel.  It was fitted with two photon torpedoes and two plasma-F launchers in its option mounts.  Around Y165, the infamous pirate captain, Deth O’Kay, assumed command of the ship and began a series of refits that would make the Hammerfield the most feared Orion cruiser in the Alpha Sector until its mysterious disappearance in late Y180.

            Sometime in Y169, the Hammerfield received the standard CA+ refit.    In Y172, The Hammerfield captured two Hydran Stinger Fighters and used their Gatling Phasers. From that time on, one Phaser-G replaced each pair of Phaser-3's in the rear mounts. This SSD includes these refits in its base configuration.  Prior to Y172, use a standard Orion CA (R8.3) SSD.  (Designers note:  The BPV of the ship in Y172 has been increased from the 135 listed in CL3 to 140, to account for the addition of Pl-F swivels and the replacement of Ph-3s with Ph-Gs.  The original BPV of 135 is equal to the BPV of a standard CA+ with empty option mounts – I felt some increase in BPV was appropriate, particularly considering the addition of the Ph-Gs.  Also, the original SSD did not account for the shield upgrade provided by the standard CA+ refit – it has been included as part of the basic design on this SSD, which will make the Hammerfield’s shield stronger on this SSD than on the original.)

In Y174, the Hammerfield Captured a Romulan ship and from that date it carried a cloaking device BPV.   In Y177, during a major refit, the rear (center) engine was increased from 10 to 15 units, shields increased by six units each, and two drone racks were added. These rear Drone Racks were type-G. (Designers note: I added the drone racks to the wings, rather than the rear hull as shown in CL3.  I find this more esthetically pleasing, but it makes no difference in the function of the ship.  An additional refit is provided to upgrade the original type-A Drone racks to C-racks, consistent with the standard CA.)

In Y179, the Hammerfield was equipped with mech link tractors on its six tractors to operate interceptors.  This was the last upgrade the Hammerfield received before it disappeared in Y180.  (Designers note: While the CL3 SSD does not show mechlinks, (SL54.0) "Rotten In Denmark" from that issue indicates that the Hammerfield was operating PFs in Y179.   Interestingly, in the Captain’s edition, the YIS of the Buccaneer PF is Y180, so the Hammerfield would have more likely operated Brigand Interceptors in Y179.  It would not have received PFs until Y180, but the refit to carry interceptors could have occurred in Y179.  This reflects some of the minor, but numerous, changes that have occurred in the transition from the Commanders Edition to the Captains Edition.)

This ship was originally published in Captain’s Log 3 and that SSD served as a basis for this one.  However, a number of changes were required to update it to Captain’s Edition standards.

Federation Codename: Marauder-Z

Cost of OAKDISC: 15.

Cargo boxes: 25 spaces (G25.12).

Landing (P2.43): gravity, aerodynamic, or powered; bonus. 

 

OK5 DESTROYER: The Pharaoh Cartel acquired the rear hull of a Klingon F5 frigate left behind the lines during the Klingon offensive against the Federation in Y171.  The circumstances surrounding the ships loss remain unclear, but it is assumed that the ship suffered a major casualty (either in combat or due to some accident) and was left behind as the remaining Klingon forces pressed forward in a rapid advance into Klingon territory.  The fate of the crew is equally uncertain, but some speculated that some joined the Orions and the remainder were sold as slave labor.  The hull was repaired, and the forward portion of a Light Raider was welded in place to replace the missing boom, following the pattern established with the OK6 (R8.15)

            The OK5 cannot double its warp or impulse engines, has no stealth bonus, cannot land on planets, and cannot separate sections.  It does not have the traditional Orion double-HET bonus.  It does carry an Orion suicide bomb.  It dis not have a cloaking device, but one could have been installed.  The UIM system had never been installed on the original ship, and the Orions had little interest in acquiring one.

Federation Codename: None assigned.

OAKDISC is not available to this class.

Cargo boxes: 25 spaces (G25.12).

Names: Bandit. 

 

HYDRAN SHIPS

 

Kamboja Super-Heavy Cruiser (KAM):

 

Iron Pegasus Super-Heavy Cruiser (PIG):

 

BLACK PRINCE LIGHT BATTLECRUISER (BLP): This ship is an all-Hellbore armed command ship based on the Hydran Heavy Command Cruiser Hull.   Named for a famous heir to the thrown who lead Hydran forces against the Klingons to reclaim their territory, and painted black to distinguish it from other Hydran cruisers, the Black Prince was intended as an independent raider designed to operate against the Lyran "Firewall" Bases during the height of the General War.  The unusual Hellbore arrangement and the impressive phaser array (for a Hydran) made this ship more capable of fighting at medium-to-long range than other Hydran ships dependent on the Fusion Beam.  The more efficient phasers (as compared to fusions) allowed more space to be devoted to fighter bays.

Designer’s note: I have also completed a miniature of this distinctive ship.

 

Barbarian Assault Cruiser (BRB):

 

POWHATAN NEW COMMAND CRUISER (POW): The Hydrans were not particularly satisfied with the Iroquois Chieftain and the Mohawk Chieftain New Command Cruisers ((R9.93) and (R9.94)), as only a single example of each was completed.  In Y179, Command Cruiser losses compelled the Hydrans to revisit the concept.   A new hull was built to this configuration, with an armament split equally between hellbores and fusions.  The Powhatan, as Federation intelligence dubbed it, featured more powerful reactors than the Iroquois Chieftain and a fighter group equal to the Mohawk Chieftain. 

            While the ship was impressive, the Powhatan saw limited production, like its predecessors.  The appearance of the more powerful Overlord BCH (R9.43) made the production of further New Command Cruiser unnecessary.  The sole Powhatan was used interchangeably by fleet commanders with the BCH class, until it was lost in Y182.

            It was not possible to produce a POW by converting a war cruiser hull.  It could only be produced as new construction.

            Names: Furious.

Designers Notes: This is a ship I designed prior to the release of Module R10.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship.         


OSAGA NEW STRIKE CARRIER (OSA): The Hydrans considered the construction of this improved version of the Mohawk-V (R9.95) in Y180, but the cost of producing such a hull was deemed too prohibitive. While the addition of fusion beams and slightly improved power was attractive, the requirement to build the Osaga from new construction made its production unlikely.  It could not be produced by converting a smaller hull.

            Unbuilt Variant.

            Uses the same escorts as the MKV (R9.95).

Designers Notes: This is a ship I designed prior to the release of Module R10.  It has been posted because it is significantly different from the ship that was actually published in that module.  This should not be confused with the official ship. 

 

PEQUOT PLANETARY ASSAULT CRUISER (PQT): The Klingons observed at least one of these massive commando ships in an assault in Y180, but the Hydran claimed to have built more.  Intended to spearhead assaults on major planetary objectives, the PQT carried the largest ground combat contingent in the Hydran fleet. 

The SSD shows a heavy battalion, which would be the ships normal complement for most operations.  The composition of this unit is shown below, along with the normal vehicle complement stowed in the cargo bays:

HYDRAN HEAVY MARINE BATTALION

       1 HQ Element: 2 Squads

       2 Light Companies; each:

             HQ Element; 1 Squad

             3 Platoons; each 3 Squads

       2 Heavy Companies; each:

             HQ Element; 1 Squad

             Commando Platoon: 2 Commando Squads

             Heavy Weapons Platoon: 3 Heavy Weapons Squads

             Ground Vehicle Dismount Platoon: 3 Squads

       1 Combat Support Company:

             HQ Element; 1 Squad

             2 Combat Engineer Teams: each 2 Combat Engineer Squads

VEHICLE COMPLEMENT

       1 Mechanized Infantry Company:

              1 Command Post Vehicle

              2 Mechanized Infantry Platoons: each 3 Ground Combat Vehicles

              1 Light Armor Platoon: 3 Ground Assault Vehicles

       1 Transporter Artillery Platoon:

              2 Self-Propelled Trans-Howitzers

              1 Armored Artillery Ammunition Vehicle

        1 Combat Support Section:

              2 Combat Engineer Vehicle

          

Note: Only the 4 GCVs are included in the ship’s BPV.  Other vehicles purchased with Commander’s Option Points.

Alternatively, the PQT has the capacity to carry a Light Marine Regiment (2 Battalions – see Module M) of 60 Boarding Parties, but these additional troops must be purchased separately.

Names: Besieger, Stormer, Assaulter.

           
KING APACHE MEDIUM MEGAPHASER COMMAND CRUISER (KAP): This is a standard Apache Medium Command Cruiser with a megaphaser wing added.  The ship is significant because the mixture of hellbores and megaphasers are a devastating combination at medium ranges.  With a move cost of only 2/3, ten APRs and 6 Batteries, the power curve of the KAP is exceptional.  The megaphaser is presented in module P6 as a playtest weapon.  See module P6 for details.

 

Captured Lyran War Cruiser:  This is a conversion of a captured Lyran CW to Hydran service. Removing the ESGs frees up room for four stingers. The Hydrans would only include the power pack if the ship was captured with one.  If it was absent when the ship was captured, the new owners would not install one.

            Designer’s notes: There are several possibilities for a Hydran conversion of the Lyran CW (all fusion, all HB, mixed), but I like the mixed weapon layout the best. It is certainly not the most potent arrangement possible, but it makes for a more versatile design.

 

Hydran Retribution Prize Squadron: When the Hydrans attacked from the "lost colonies" in Y135 to reclaim their occupied territory, they faced the last of the Y-series ships in Lyran and Klingon service. Several of these old ships were captured in the rapid Hydran advance and taken into Hydran service. Even after the conversion to post-EY Hydran technology, these ships were very poor when compared to the new Hydran ships leading the advance. Primarily a propaganda stunt by the Hydran monarch, these war prizes were organized into the Retribution Squadron, and finished out their service lives as a police force. At one point, they were operated by the fleet as a "frigate squadron equivalent", but it is clear the Hydran Admiralty always regarded them as second-rate warships.
Captured D4 Cruiser


Captured F4 Frigate


Captured Lyran Early Destroyer

 

HYDRAN BATTLESTAR (BST): The incomplete Fast Cruiser Galaxica was found in a spacedock under conversion to this design when the Hydran Capital fell to the Klingons in Y170. It is believed that the Hydrans were attempting to take advantage of the powerful "hot-warp" engines to produce a "Super Carrier" to throw back the Klingon advance under a hail of Stingers. The added mass of the two shuttle bay sponsons increased the ship's movement cost, pushing the more powerful engines to (and potentially beyond) their design limit. The Klingons scrapped the incomplete hull for raw materials. It never flew in space.

            This ship is conjectural.

            Uses the same escorts as the CAV (R9.15).

            Designer’s notes: This ship is obviously designed in tribute to another well-known Sci-Fi television series.  I don’t typically do designs like this, but the similarity of the Hydran hull was so striking that I figured I’d give it a try.  The result is a fantastic carrier, but it will likely have serious problems reloading the weapons on all of those fighters.

 

LYRAN SHIPS

Bearcat Super Heavy Cruiser (SCA):

 

PLANETARY ASSAULT CRUISER (NCG): This version of the Lyran NCA was designed for independent strikes on Kzinti and Hydran outposts.  Carrying a huge complement of marines and equipped with the means to deliver large numbers of troops in a single wave (by transporters and shuttles), the NCG could quickly overwhelm all but the most well defended objectives.  In addition, its potent armament (roughly equivalent to a destroyer) gave it the ability to conduct many operations without any additional supporting warships. 

            The SSD shows a reinforced Tarakaz (half-battalion), which would be the ships normal complement for most operations.  The composition of this unit is shown below, along with the normal vehicle complement stowed in the cargo bays:

REINFORCED TARAKAZ

       1 HQ Element: 4 Squads

       2 Ground Companies; each:

             HQ Element; 1 Squad

             2 Platoons; each 5 Squads

             1 Heavy Weapons Squad

       2 Assault Platoon; each:

             4 Marine Squads

             1 Heavy Weapons Squad

       1 Commando Platoon: 2 Commando Squads

       1 Combat Engineer Platoon: 4 Combat Engineer Squads

VEHICLE COMPLEMENT

       1 Mechanized Infantry Platoon:

              4 Ground Combat Vehicles

              2 Armored Personnel Vehicles

       1 Transporter Artillery Section:

              2 Self-Propelled Trans-Howitzers

       1 Combat Support Section

              1 Combat Engineer Vehicle

              2 Trucks

Note: Only the 4 GCVs are included in the ship’s BPV.  Other vehicles purchased with Commander’s Option Points.

The NCG has the capacity to carry a full Rakazan (Battalion – see Module M) of 62 Boarding Parties, but these additional troops must be purchased separately.

            Mech links very common after Y178; used for Commando PFs.

            UIM: Available for purchase under (S3.2).

            Names:  

 

SIBERIAN JAGUAR STRIKE CARRIER (NCV): This unbuilt carrier version of the Lyran NCA was a straightforward design that relied on the same hull sections of the widely used CVL.  Unlike the CVL, the Siberian Jaguar retained two of the four disruptors from the NCA design, but it remained inferior to the Siberian Tiger and virtually all other strike cruisers in service at the time.  The Medium Carrier (R11.70), first built in Y174, offered the same fighter group and a more potent armament on a lighter (and less expensive hull).  For these reasons, no ships of this class were ever built.

            Uses the same fighters and escort group as the CVM (R11.70).

            UIM: Available for purchase under (S3.2).

            Unbuilt Variant. 

 

LYRAN FIGHTING TIGER SPECIAL OPERATIONS CRUISER (CO): The Lyran experience with the Jagdpather and the expected performance of the HDW prompted the Empire to consider this design for production in Y180. The Fighting Tiger was to have been configurable, like the two smaller classes it was intended to mimic, while retaining firepower equal to a Heavy Command Cruiser. It was an unconventional response to the introduction of Heavy Battlecruisers by other races that ultimately proved less attractive than the imposing Hellcat BCH.

The Far Stars Duchy actually considered the construction of this class instead of the standard Lyran BCH. The configurable design made it well suited to the "backwater" nature of the Far Stars, which had retained much of its pre-war character and still demanded support from a small number of ships capable of a variety of peacetime missions. However, tight wartime controls imposed by the Empire on major ship production prevented the construction of such a ship and a BCH for use on the fighting front was produced instead.

Any additional fighters added will be integrated into a single squadron along with the fighters included in the basic design. The ship uses the rules for HDWs in (G33.0). The CO may install a third ESG, which occupies both rear option mounts, for +8 BPV.

Externally, this ship would look much different than other Lyran cruisers. Lyran CO – titled “Extra Heavy Cruiser” in this image (CA shown for comparison)

UIM: Two UIMs included as standard equipment. Backups available for purchase under (S3.2). 

Unbuilt Variant.

 

Pink Panther Medium Cruiser (CM):

 

Fast War Destroyer (FDW):

 

Captured Mongol Medium Cruiser: The conversion of a Mongol to Lyran service is fairly straightforward. Shuttle bay capacity is reduced to make room for two ESGs, and a pair of Ph-2s (refit to Ph-1s possible) replaces the Ph-Gs. The lack of a FX disruptor and fewer reactors make this ship inferior to the Lyran CW, but it should still be fairly compatible if it reduces the power it uses to recharge its ESGs.

            UIM: Available for purchase under (S3.2). 

 

FLYING TIGER HEAVY CRUISER: A few Romulan ships actually fought alongside the Lyrans against the Hydrans during the General War.  Far from home, these ships found themselves cut off in Klingon territory after Operation Wedge.  Transfer of the ships to Klingon service was contemplated, but the unpopularity of the RKL did nothing to encourage a purchase of these isolated ships.  Ultimately, their Romulan crews continued to fight on in Klingon space, struggling to keep the ships in fighting shape.  One other possibility would have been transfer of the ships to the Lyran Empire, who had no direct experience with the less than satisfactory RKLs.

            This SSD shows how the largest of these ships, a Firehawk, might have looked if purchased by the Lyrans.  It is unlikely that the Romulans would have provided K-modules, so the Lyrans would have had to make do with the same adapted A-modules used on the Flying Jaguar (see below).  While the Flying Tiger has a weaker phaser suite than the standard Lyran CA, the ship’s excellent power curve offset this shortcoming to a degree. If the Lyrans acquired the ships before they began their own + refit program, the ship might have used the better Ph-1 fire control on other ships it their fleet, leaving the ship with several Ph-2s.  If so, the ship would have ultimately been refitted with Ph-1s in any case.  The SSD shows the refit to allow player experimentation.

            UIM: Available for purchase under (S3.2). 

 

FLYING JAGUAR LIGHT CRUISER: Like the Flying Tiger, this ship is a Romulan Sparrowhawk converted to Lyran service. 

Designer’s Notes: In designing the conversions of Romulan ships to Lyran service, I assumed that the Lyrans would have concentrated their design changes in the module sections, leaving most if main hull intact.  ESGs would have been placed in these modules, as they would be too bulky to squeeze into a hull not designed for them.  I chose not to give this ship a fourth disruptor like the RKL, assuming the Lyrans would have converted the ship consistent with their three-disruptor CW.

UIM: Available for purchase under (S3.2). 

 

FLYING LEOPARD DESTROYER: This is the final ship in the Romulan-to-Lyran service series.  The Skyhawk would have received a new module containing ESGs and Ph-2-360s.  The Lyrans might have attempted to squeeze a Ph-2 into each side of the hull, replacing half of the Ph-3s, as they did in many of their own hulls.  It is not clear if such a refit would have been possible.   While this ship has less power than the Lyran DW, the lack of a third disruptor reduces power demand and makes this ship interoperable with other Lyran destroyers.

UIM: Available for purchase under (S3.2). 

 

WYN SHIPS

 

Bull Shark Super-Heavy Cruiser (SCA):

 

Sandtiger Strike Cruiser (CS):

 

Hammerhead Tug (TUG): An unbuilt tug design contrived in early plans for the War of Return that never made it off the drawing board. As plans for the Usurper's return evolved, it became apparent that a fleet tug was really an extravagance and not required for a campaign of with the scope and goals of the War of Return. Had the WYN economy been able to support a more drawn-out conflict, such a ship might have been build. However, the ship never progressed beyond the design phase.

 

Hammerhead-A Heavy Carrier Tug (CVAT):

 

Hammerhead-B Battle Tug (BT):

 

Hammerhead-G Commando Tug (CGT):

 

Hammerhead-V Carrier Tug (CVT):

 

Orca-A "Moby Dick" Stasis Cruiser (CWA): In one of the more dramatic Klingon raids on the Cluster, a D5A Stasis Cruiser failed to return to Klingon space. Reports from the surviving ships varied, but it was feared that the separated boom might not have been destroyed and could have fallen into the hands of the WYN. While the reports could never be confirmed, this is what the Klingons feared the WYN might do with such a device.

It is unknown if a SFG ever fell into WYN hands, but the Orca was the most likely ship to mount it (The larger CA was too rare to risk on dangerous stasis missions and the CW had enough speed to effectively employ the device). The GIA obtained Klingon files on this ship and codenamed it "Moby Dick". Had such a ship been built, it might have made any attempt to penetrate the WYN Radiation Zone virtual suicide.

 

Pilot Light Tactical Transport (LTT):

 

Pilot-B Light Battle Transport (LBT):

 

Pilot-R Light Repair Transport (LRT):

 

Torpedo Fast Destroyer (FDD):

 

Shovelnose Minesweeper (MS):

 

Hemi-Cuda Heavy Frigate (FFH):

 

Barracuda-M Light Minesweeper (FFM):

 

ISC SHIPS

 

Super-Heavy Star Cruiser (SCA):

 

EARLY HEAVY CRUISER (CAE): The SSD shows the original ISC heavy cruiser prior to the introduction of the many weapons of the more recognizable Star Cruiser.  This ship follows the guidelines on (R13.R1)-(R13.R3), with one exception: cargo boxes are provided to support long range missions, similar to the DNE and CPF.  It is unclear if the first ISC heavy cruisers actually had these.  If following (R13.R1)-(R13.R3) strictly, delete all cargo boxes and reduce the BPV to 147.

The phaser refit shown on the SSD first became available in Y165.  Beginning in Y168, the ISC began conversion of these ships to the Interim Heavy Cruisers (see below).  After a series of refits, these were later refitted to true Star Cruisers (shown on the well-known CA SSD) in Y179-181.

 

INTERIM HEAVY CRUISER (CAI): The SSD shows the ISC Heavy Cruiser as it appeared beginning in Y168. It shows the progressive refits described in (R13.R2) and (R13.R3).  This ship’s most significant initial improvement over the CAE is the addition of a PPD replacing the centerline Plasma-G in Y168.

            In Y170, all ISC Heavy Cruisers were refitted, replacing the remaining Plasma-G torpedoes with the improved Plasma-S (R13.R3).  Then, beginning in Y171, some of these ships began receiving a pair of rear-firing Plasma-Fs, the first deployment of these weapons in the defensive role that would later become prevalent in the ISC fleet.  According to (R13.R2), this refit was relatively rare, and it is possible that not all ISC Heavy Cruisers received it.  By Y179-181, these ships were again refitted, appearing as true Star Cruisers (R13.6) with their full compliment of rear-firing torpedoes.  The bulk of the ships received this final upgrade during this period, but as (R13.R2) indicates, it is possible that a few ships appeared in this configuration earlier.

 

HEAVY STRIKE CRUISER (CAS): An often-requested variant, the CAS replaces the center PPD with a Plasma-S and the outside Plasma-S tubes with PPDs.  This reversed armament would make the ship a better echelon ship, but would push the limits of the ship’s design.  A three PPD version would be subject to shock. 

 

 

SELTORIAN SHIPS

 

Super-Heavy Cruiser (SCA):

 

 

JINDARIAN SHIPS

 

Strike Dreadnought (SDN):

 

Super Strike Cruiser (SSC):

 

VUDAR SHIPS

 

Battle Carrier (BCV):

 

Battle Control Ship (BCS):

 

Super-Heavy Cruiser (SCA):

 

FRAX SHIPS

 

STRATEGIC WEAPONS SUB (SDNL):  The SDNL is based on the Ballistic Missile Submarines of 20th Century Earth.  The Klingons apparently gained some limited information on these vessels through a clandestine download of some Federation memory core (most likely from a captured ship).  The resulting simulator design incorporated unique weapon launching systems called Missile Silos (click on hyperlink for rules).  The SDNL also features all the special capabilities of other Frax subs (R51.N1) and afforded command grade officers a particular challenge in periodic war games held by the DSF.  Depending the loadout out of the silos, the SDNL could threaten a well-defended base or a large squadron of ships.  If operating with 3-4 “conventional” Frax subs, it provided a difficult opponent for even the most seasoned Klingon Admirals.

 

Torpedo Destroyer (DWT):

 

 

LINK TO MASTER SHIP CHART

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